			URANE
				by Eric Piel
STORY LINE:
Here you are, arrived at your inter-galactic destination your quest should now begin. This time it is not playing you have to collect most of the urane as possible thanks to your super shuttle. Because urane is very important : it will make you rich. But you will have to avoid asteroids and bring under control your shuttle which is continually speeding up.

HOW TO PLAY:
To move use the Left/Right keys.
You can save your quest pressing down ON during the play.
To the unimaging men : your spaceship is the 'Y', the urane is the '*' and the asteroids are the thetas.

ALGORITHMS:
In this program the main idea is to scroll the screen as quick as possible, to do that we use the DISP function which, when it's the last line, make all the screen scrolling up.
To keep in memory the asteroids' and urane blocks' positions we stock their situation in a variable that we multiply by 100 each rounds, that causes a shift of  allowing the figures to correspond with the screen. To detect a collision we have just to compare the two higher figures with the spaceship's position.

NOTES:
I have been inspired by an Amstrad CPC game which I cannot remember the author's name but to who I very grateful.
If you want to keep the high scores don't touch L5.

CAUTION THE AUTHOR DECLAIM ALL RESPONSIBILITIES ABOUT THE PHYSICAL OR MORAL EFFECTS THAT THE GAME CAN BRING ABOUT EVEN ON THE HUMAN ENCEPHALON.

Eric Piel
e-mail me at: Arval.Archi@Wanadoo.fr
