Painter Splash, a simple yet very addicting game for your 82.
 Version 1.0
 by Philip Hudman

Programs:EXCPAINT (Executes Painter Splash, 1601 bytes)
         ZPHISCR  (High Scores, 204 bytes)
         P        (Pause, 13 bytes)
         XSTARTUP (Graphics startup, 58 bytes)

Variables used:[A] (variable size, changes to 1*1 when done)
               A,B,C,D,E,G,H,L,O,P,S,V,X,Z,theta 
               (All of the above can be deleted.)
               List6 contains the high scores and shouldn't be deleted

Your job is to paint the percentage of the box to which you are given.
If you run into a wall, an area you have already painted over, or an 
obstacle in the box before you complete the percentage required, the 
game is over.  If your percentage is at or above the required area or 
you fill in the entire box, you will advance to the next level.

On the startup the title screen will appear with the menu options at 
the bottom of the screen.  Push the corresponding button on top of 
the keypad, similar to that of the 85.  Play will start the game, 
High will display the high scores, and Exit will leave the game.

Once the game starts you paintbrush will slowly move to the right.
As the game goes on the speed of the brush will pick up.  To change 
directions simply press a button on the directional pad.  As you move 
you will gain points by ten increments.  If you fill in the whole box, 
you will be awarded bonus points. When you crash before the required 
percentage you will die in large explosion.  Then the high score 
screen will be displayed with your score on the bottom.

Some additional notes.  This game was conceived, programmed, tested 
and completed in under six hours time (way back in 1996).  The program
itself will not run properly on the 83 without some tweaking first.

Send all comments, suggestions, criticisms, and other stuff (PLEASE) 
to my address below:

justamale@netdot.com

Enjoy!