MISSILES 2.1
created by David Dynes (XaVIeR) for BallisTiC Software, [c]1998.

OBJECT: Amass the greatest points possible by avoiding the sidewinding Missiles to reach the other side.
POINTS AWARDED BY: staying alive. A way to pirate the game is to idle in starting position, but after a while the missiles will come up and blow you up.

CONTROLS
I made the controls relatively easy, if for no other reason than to keep this game simple to understand.

  The ARROWS move your airplane (symbolized by "<" ) respective to the direction on screen. (for example, left arrow moves it 1 space to the left, which seems forward to your plane.)
  The PAUSE function is the "0" key, which is PAUSE in all of my works.
  After a couple tests, I realized most of one's movement is forward in this game, and I designed an AUTO-PILOT function. AUTO-PILOT is activated by pressing the "2nd" key, and "ALPHA" deactivates it. Be wary about turning this on, for there are no manual controls.
  The "WINDOW" key brings you to the main menu, for a quick, discreet exit.
  There are cheat codes to this game, for those of you who would rather win cheap than lose honestly.

***** CHEATS *****
The "MODE" key brings up the cheat input. The codes are as follows:
0: Turns cheats off.
1: Extra points (close to 200 at times) per time unit.
2: You're immune to the missiles!
3: Infinite lives, for in a sticky situation.
PLEASE NOTE: I put these in here merely for sophistication. Usage of these codes defaces the value of the game, and getting 2 points honestly is better than 40000 with cheats. :)

My present record (without cheating) is 20309 on EXPERT level.

This game should be available for the TI-85 at a later time.

Best of luck,
XaVIeR