Jareth Software's Hell 1.0

1) Files Needed
2) General Information
3) Using Alternate WADS
4) Building Your Own WADS


****Section 1****
The Program Files that Hell needs to run are:
HELL
HELLDAT
HELLCFG
HELLWAD or any Hell compatible WAD (see section #3)
Pic1-Pic4 (Hell draws these when you choose "SETUP" from the Main Menu)

****Section 2****
Hell uses 1/2+ of your TI-82's memory, is lacking real enemy graphics
(Mr. Stick SUCKS!), and doesn't have long-range shotgun support.  This
simply means that you have to shoot Mr. Stick up close.  
Due to memory limits Mr. Stick only attacks you when you are facing him.

If I get a good response about this game I will work to fix all of these.

****Section 3****
To use Alternate WADS you must EDIT the program HELLCFG.  It should look
like:

PROGRAM:HELLCFG
:prgmHELLWAD
:return

The first line is the name of the WAD program.  You need to change this line
to the Alternate WAD program. 
Example:

PROGRAM:HELLCFG
:prgmNEWWAD
:return

This tells HELL to load NEWWAD for the level information.

****Section 4****
I have yet to program an user friendly WAD builder, so if you really want to
build WADS please E-mail me (below).


This program wouldn't be possible without ACME Software's Doom2.  I rewrote
their code (making it somewhat faster and smaller) to produce my Graphics
Engine.

Questions, Comments, Suggestions, Money?
E-Mail:
       Jareth <hoard@erols.com>
