bbbbbbbbbb	iiiiiiiiiiiiiiii   nnnnnnn      nnnn     ggggggggggg        ooooooo
bbbbbbbbbbb	iiiiiiiiiiiiiiii   nnnnnnnn     nnnn    ggggggggggggg     ooooooooooo
bbb	bbbbb	      iiii	   nnnn nnnn    nnnn   gggg	         oooo     oooo
bbb	bbbbbb        iiii	   nnnn  nnnn   nnnn   ggg               ooo       ooo
bbb	bbbbb         iiii	   nnnn  nnnn   nnnn   ggg               ooo       ooo
bbbbbbbbbbbb          iiii	   nnnn   nnnn  nnnn   ggg     ggggggg   ooo       ooo
bbb	bbbbb	      iiii	   nnnn   nnnn  nnnn   ggg     ggggggg   ooo       ooo
bbb	bbbbbb        iiii	   nnnn    nnnn nnnn   ggg         ggg   ooo       ooo
bbb	bbbbb	      iiii	   nnnn    nnnn nnnn    gggg	  gggg   oooo     oooo
bbbbbbbbbbbb	iiiiiiiiiiiiiiii   nnnn     nnnnnnnn     gggggggggggg     ooooooooooo
bbbbbbbbbbb	iiiiiiiiiiiiiiii   nnnn	     nnnnnnn      gggggggggg        ooooooo

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Bingo 82 by Jim McPherson
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This game's easy to learn, and fun.  One of the great things about it is that you don't have to stick your face to the screen to play it. (i.e- Teacher's not gonna notice you frantically playing a game).  Bingo 82 is not very large (under 7000), it has a simple graphical interface, it's easy to play (so easy that I'm not going to bother with instructions), and it has a handy-dandy high score feature.  Personally, I like this game because you can leave the calc for just a second and the game doesn't end.  If you have any questions about the game, feel free to email me. I made this game in Physics in 11th grade, and I'm in college now, so it's pretty old. Don't let that throw you off, though; I was a much better programmer then than I am now. I don't have my old 82 anymore, so any upgrades are pretty much out of the question. The program is bug-free, though, so you shouldn't have any problems. Have fun and enjoy!

- Jim McPherson
- gte236v@prism.gatech.edu